A Python-centric guide to the four pillars of OOP.
A Class is a blueprint; an Object is an instance of that blueprint.
class Dog: def __init__(self, name): self.name = name # Attribute def bark(self): return "Woof!" my_dog = Dog("Buddy") # Object creation
Restricting access to methods and variables to prevent direct data modification. In Python, we use a single _ (protected) or double __ (private) underscore.
Allowing a class (child) to derive attributes and methods from another class (parent).
class Puppy(Dog): # Inherits from Dog def wobble(self): return "Puppy is walking!"
The ability of different classes to be treated as instances of the same general class through the same interface (e.g., different animals having the same speak() method).
Hiding complex implementation details and only showing the necessary features of an object. Usually handled via abc module in Python.